Android Openal Support

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GitHub - AerialX/openal-soft-android: OpenAL Soft with ...

    https://github.com/AerialX/openal-soft-android
    Mar 18, 2012 · OpenAL Soft with Android support. Contribute to AerialX/openal-soft-android development by creating an account on GitHub.

Android OpenAL support by KonajuGames · Pull Request #1903 ...

    https://github.com/MonoGame/MonoGame/pull/1903
    This change for OpenAL support in android is a very good step towards finding a normalization scheme so that the sound service can be implemented in MonoGame and thusly provide pluggable audio support.

audio - Android OpenAL? - Stack Overflow

    https://stackoverflow.com/questions/2587295/android-openal
    Dec 03, 2014 · A few options are available now for NDK audio: It's not OpenAL, but OpenSL ES 1.0.1 is an official part of the NDK as of API level 9 (2.3). More information here.. OpenAL Soft has an OpenSL ES backend in its git master (not released as of version 1.13). It is however at this time broken on Android, as it is written for OpenSL ES 1.1, not 1.0.1.

What is OpenAL? Where does this come from? – General News ...

    https://hackercombat.com/forum/general-news/what-is-openal-where-does-this-come-from/
    Mar 22, 2019 · OpenAL originally developed by Loki Software in 2000, Open Audio Library, more commonly known as OpenAL, is an audio API and available for multiple operating systems. OpenAL is used for rendering multi-channel 3D positional audio. The style of …

Is it true, no OpenAL in iOS9? Apple Developer Forums

    https://forums.developer.apple.com/thread/7081
    Jul 22, 2015 · The iOS 9 API notes say it's been removed. All of my music apps use it... i've done some preliminary work on porting to AVAudioEngine but if this is true, I have an entire catalog of currently stable apps to rewrite.

OpenSL ES Android NDK Android Developers

    https://developer.android.com/ndk/guides/audio/opensl/
    The NDK package includes an Android-specific implementation of the OpenSL ES™ API specification from the Khronos Group . This library allows you to use C or C++ to implement high-performance, low-latency audio, whether you are writing a synthesizer, digital…

OpenAL for Android + Java interface - Android Development ...

    https://androidforums.com/threads/openal-for-android-java-interface.396833/
    Aug 22, 2011 · One final note: OpenAL Android is licensed by the LGPL (since that is what OpenAL and Tremolo are licensed under). While I normally shy away from this license, it actually meshes really well with Android apps, because the end user can use any of a number of free backup programs (such as ASTRO) to create a backup APK of your app.

Android Hardware OpenAL Support + Possible Finalizer Bug ...

    http://community.monogame.net/t/android-hardware-openal-support-possible-finalizer-bug/846
    Hi, Should all Android hardware be able to support OpenAL as implemented in MonoGame? I ask because it's not working on the GenyMotion emulator running 2.3.x, however it's working fine in GenyMotion running 4.x. Both my Android devices work fine but they are relatively recent (HTC One X and Galaxy S4). I know OpenAL can be a bit flaky on emulators - the iOS simulator for example works …

OpenAL: Cross Platform 3D Audio

    https://www.openal.org/
    OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer.



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