Battletech Life Support Hit

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Life Support System - Sarna.net BattleTech Wiki

    https://www.sarna.net/wiki/Life_Support_System
    Under the Total Warfare standard boardgame BattleTech rules, DropShips and Small Craft can suffer a "Life Support" critical hit; the result is a non-cumulative -2 penalty to control rolls. Aerospace fighter hit tables do not feature critical hits against the life support system. 'Mechs

Streamlining Battletech?

    https://bg.battletech.com/forums/index.php?topic=67252.0
    For clusters, we roll to Hit, we roll for damage, and apply one half of that to one hit location. Then the Hit location is modified by applying a +1 and a -1, and applying half the resulting to each location. If the new location results in a 1 or 13, that cluster misses. It does speed up the game.

Design Quirks - Sarna.net BattleTech Wiki

    https://www.sarna.net/wiki/Design_Quirks
    Poor Life Support [BT, AS] BattleTech: Units which suffer from the Poor Life Support Quirk have inferior life support systems. Whenever the pilot or MechWarrior of the equipment may take damage from excessive heat and a damaged Life Support system, …

Successful Headshot Builds? :: BATTLETECH General Discussions

    https://steamcommunity.com/app/637090/discussions/0/1744479064001940159/
    The SRM build can also be useful for getting the last hit after you hit the head with something big, but not quite big enough to blow the whole head off. (it took two called shots, but I had some success in my v1.1 campaign with a King Crab w/Gauss & 4xLLas+Dmg, and an SRM mech with +4 dmg launchers.

Mods at BattleTech Nexus - Mods and Community

    https://www.nexusmods.com/battletech/mods/?BH=1
    An unofficial expansion to the BATTLETECH game based on 3025 lore that includes tons of additional 'Mechs, vehicles, variants, lore distinct factions using lore correct lances, more varied shops, and all while preserving vanilla balance and gameplay.Commander's Edition is all of that and more, entirely new refined gameplay and gameplay layers

Contact Harebrained Schemes

    http://harebrained-schemes.com/contact/
    Welcome to BATTLETECH 1.4! This release contains a number of quality-of-life improvements and bug fixes, as well as the official localized releases of BATTLETECH in… Read More ›

MWO: Forums - BattleTech Fluff Rules

    https://mwomercs.com/forums/topic/1307-battletech-fluff-rules/
    Nov 10, 2011 · BattleTech Fluff Rules Started by Max Liao, Nov 10 2011 05:33 AM You cannot reply to this topic; ... do much more damage on a successful hit. So, I have created a list of modifications for all the 'Mechs and ... Improved Life Support: pilot takes less damage if the life suport has been hit

MWO: Forums - Battletech vs Mechwarrior, let’s put it to rest

    https://mwomercs.com/forums/topic/2588-battletech-vs-mechwarrior-let%e2%80%99s-put-it-to-rest/
    Dec 21, 2011 · Battletech is the entire franchise and universe, Mechwarrior has been a number of products in this franchise. For instance, Mechwarrior was a RPG before it was a mech simulator. Mechwarrior represents the life of a character in the BT universe; the Mechwarrior computer games put the player in this universe via the cockpit of a mech.

Weapons - Battletech Wiki

    https://battletech.gamepedia.com/Weapons
    Weapons are the bread-and-butter of the war-torn world of Battletech.There are four basic categories, each with its own, distinct traits and features. Range is one of the most important factors in choosing the weapons to outfit your mech with.Author: Battletech Wiki



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