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https://boardgames.stackexchange.com/questions/43419/what-are-the-rules-regarding-mutual-support/43430
For me, it just feels weird that you are able to double the strength of two units with mutual support. My guts tells me that support of support should not be allowed at all, and that you should only be able to support holds, moves, and convoys. I guess I am wrong. – aherriot Sep 12 '18 at 17:31
https://www.playdiplomacy.com/help.php?sub_page=Game_Rules
Game Rules. This summary of the rules for the classic game is adapted from “Teaching Diplomacy: A 5 Minute Teaching Guide” by Edi Birsan. It covers almost all of the rules of the game. If you have questions, the complete rulebook is online and there are several Quick Guides in the Forum which go over the most common trouble spots.
https://www.playdiplomacy.com/forum/viewtopic.php?t=17876
Jan 11, 2011 · Play Diplomacy Online. ... Mutual Support? Question about the rules of the game? Experienced Diplomacy veterans will help you! There is also a Common Questions section. Forum rules In addition to the general Forum Guidelines ... Mutual Support? by sinnybee » 27 Jan 2011, 23:58 .
https://irandallthat.blogspot.com/2011/08/9-rules-of-diplomacy.html
Aug 09, 2011 · The Nine Rules of Diplomacy Hans J. Morgenthau, in his influential Politics Among Nations, insisted there were four fundamental rules of diplomacy and five prerequisites of compromise. While I basically subscribe to the wisdom Hans J. imparted, I would also insist that nations must show that the pursuit of their interests is compatible with the ...
http://www.diplomacy-archive.com/diplomacy_rules.htm
Rules for Diplomacy (c) 2nd edition 1982, The Avalon Hill Game Co. PDF File (426 Kb) The Rules of Diplomacy (c) 3rd edition 1992, The Avalon Hill Game Co. PDF File (2905 Kb) The Rules of Diplomacy (c) 4th edition 2000, The Avalon Hill Game Co. PDF File (2581 Kb) Rule Issues. A Discussion of House Rules by W. Andrew York
https://www.wizards.com/avalonhill/rules/diplomacy.pdf
The game of DIPLOMACY is best played by seven players. Rules for fewer players are included in the Alternate Way to Play section of this booklet. Each player represents one of the seven "Great Powers of Europe'/ in the years prior to World War I. These Great Powers include England, Germany, Russia, Turkey, Italy, France
https://www.reddit.com/r/diplomacy/comments/10qlon/can_you_supporthold_a_unit_that_is_supporting/
Units supporting can be given support. If they are attacked, the support they are giving is cut, but they receive the support. Rules: Page 7 deals with this issue. Specifically, "A unit that is ordered to hold, convoy, support, or not ordered at all can receive support in holding its position."
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