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https://stackoverflow.com/questions/50368777/which-h264-profile-supported-by-dxva2-hardaware-decoder
I have dump stream packet and save in h264 file. then ffmpeg.exe -hwaccel dxva2 -threads 1 -i output.h264 -f null ... Browse other questions tagged ffmpeg h.264 hardware-acceleration dxva or ask your own question. Blog Introducing Custom Filters. Featured on Meta ...
https://github.com/FFmpeg/FFmpeg/commit/70143a3954e1c4412efb2bf1a3a818adea2d3abf
dxva: add support for new dxva2 and d3d11 hwaccel APIs This also adds support to avconv (which is trivial due to the new hwaccel API being generic enough). The new decoder setup code in dxva2.c is significantly based on work by Steve Lhomme <[email protected]>, but with heavy changes/rewrites.
https://www.microsoft.com/en-us/download/details.aspx?id=39947
Feb 17, 2016 · This document contains the specification for support of High Efficiency Video Coding (HEVC) within the Microsoft Windows DirectX Video Acceleration (DXVA) API/DDI context. This includes support of the HEVC Main Profile, Main Still Picture profile, and …Operating System: Windows 8.1
https://docs.microsoft.com/en-us/windows/win32/medfound/about-dxva-2-0
About DXVA 2.0. 05/31/2018; 2 minutes to read; In this article. DirectX Video Acceleration (DXVA) is an API and a corresponding DDI for using hardware acceleration to speed up video processing. Software codecs and software video processors can use DXVA to …
http://www.ffmpeg-archive.org/Enable-DXVA2-Support-td1560071.html
Feb 18, 2010 · Enable DXVA2 Support. Hi all, i have a problem using the dxva support in ffmpeg. I have a board with an ATOM Z510 Cpu and an US15 Chip with integrated graphics from Intel. I compile ffmpeg …
https://docs.microsoft.com/en-us/windows/win32/medfound/creating-a-dxva-hd-video-processor
// Initializes the DXVA-HD video processor. // NOTE: The following example makes some simplifying assumptions: // // 1. There is a single input stream. // 2. The input frame rate matches the output frame rate. // 3. No advanced DXVA-HD features are needed, such as luma keying or IVTC. // 4. The application uses a single input video surface.
https://forum.videohelp.com/threads/364763-For-software-developers-2-3-FFMPEG-will-support-the-DXVA2-based-decoding-!
Aug 16, 2014 · For software developers: <br><br>Next (v. 2.3) FFMPEG will support DXVA2 decoding to accelerate the video transcoding!!!<br><br> What do you think, Will it …
https://stackoverflow.com/questions/19846770/how-do-i-use-hardware-accelerated-video-h-264-decoding-with-directx-11-and-windo
It's quite complicated, check ffmpeg and Media Player Classic, they both have DXVA2 (though not via DX11) support. 4) Convert from NV12 to RGB(A), some GPUs (D3D11 feature levels) allow to use NV12 as shader input, some don't.
https://sourceforge.net/p/ffmpeg/feature-requests/133/
Microsoft DirectX Video Acceleration (DirectX VA) support. Microsoft DirectX Video Acceleration ( DirectX VA), both for hardware acceleration (motion compensation) and post-processing under new Windows OS, (options should also be added to FFmpeg settings and/or auto-detect if the video cards supported it and to what extent):. I really hope that the FFdshow developers can look into this ( DXVA ...
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