Emulators That Support Netplay

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Netplay - Emulation General

    https://emulation.miraheze.org/wiki/Netplay
    FCEUmm, QuickNES, or Nestopia cores support netplay. Save states cannot be used during netplay, and bringing up the menu screen will cause disconnection. Save states cannot be used during netplay, and bringing up the menu screen will cause disconnection.

Dolphin Emulator - Netplay Guide

    https://dolphin-emu.org/docs/guides/netplay-guide/
    Deterministic Dualcore Netplay is now merged into master. While compatibility is not perfect, it should allow more games to synchronize on dualcore with three exceptions. Games that require Skip EFB Access to CPU , Store EFB Copies to Texture Only and/or Disable XFB unchecked in the Graphics > Hacks settings are not guaranteed to sync up.

A comprehensive list of all emulators that support netplay ...

    https://www.reddit.com/r/Netplay/comments/2o08kx/a_comprehensive_list_of_all_emulators_that/
    and subscribe to one of thousands of communities. A comprehensive list of all emulators that support netplay, with their links. *- Means that Kaillera client must be installed properly to allow Netplay shenanigans. '- Means that some light modification is required to allow Netplay fun times.

Nintendo - 64 Emulators - Zophar's Domain

    https://www.zophar.net/n64.html
    Project64k is a modification of the open-source Project64 version 1.4 with a hacked support for Kaillera multiplayer network support (NetPlay). Nemu64 was the first to support online play, but Project64k is more famous because of Project64. Later came the more accurate and efficient 1964, and in 2007 Project64k was criticized as overly faulty as Mupen64k (later named Mupen64++ before the project …

Netplay - RetroArch

    http://www.retroarch.com/index.php?page=netplay
    Netplay. RetroArch enables you to play games online. You can challenge players around the world and compete on classic games like Mario Kart, Bomberman, Street Fighter, or team up on games like Streets of Rage or Sonic 3.

What is the current standard for SNES netplay? - emulation

    https://www.reddit.com/r/emulation/comments/4c867k/what_is_the_current_standard_for_snes_netplay/
    What is the current standard for SNES netplay? Just as the title asks. In doing research in trying to find the current standard for SNES netplay, people still refer to ZSNES 1.42.

Do any DS emulators have netplay local multiplayer yet ...

    https://www.reddit.com/r/emulation/comments/4ogj62/do_any_ds_emulators_have_netplay_local/
    IMO, the best way to deal with speed might be to just run two emulators instances locally on the same host machine, or maybe even two NDS cores on different threads using the same instance of the emulator. Of course that does nothing for long-distance multiplayer over the net,...



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