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https://steamcommunity.com/app/236850/discussions/0/864976115575766689/
Aug 18, 2013 · How to increase force limits except for building the special military buildings, which increase force limits by 2. ... ABOUT SUPPORT Install Steam login language Store Page. Europa Universalis IV ... Europa Universalis IV. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews
https://www.youtube.com/watch?v=tGfkD7qiSdE
Jan 27, 2014 · The supply limit is the max troops you can have in a province before taking attrition (casualties). ... - Buy games and support the channel ... Europa Universalis 4 - Holy Roman Empire (HRE ...Author: SnowiiFrog
https://eu2.paradoxwikis.com/Land_maintenance
From Europa Universalis 2 Wiki. ... When a country has exceeded its land support limit, the land maintenance cost is raised considerably. In fact it rises with a square law. To compute this amount, we need to first compute the number of troops (as weighted for unit size), and the amount over the limit: ...
https://steamcommunity.com/app/236850/discussions/0/864978110031737908/
Sep 08, 2013 · Correct. Every 2 base tax raise the base army limit by 1. So if you want a larger army limit, go conquer rich provinces. Vassals also increase you force limit (not navy limit though), so that is also an option. I just revoked the privilege as emperor of the HRE and after getting all princes as my vassals, my force limit rose by about 100.
https://eu2.paradoxwikis.com/Manufactories
Effects. Perhaps the primary effect of manufactories is to automatically invest for you in one of the tech fields, or in stability. The investment is 5 ducats per month -- 60 per year. A second major effect is in raising your trade or production efficiency, lowering your stability cost by a small percentage, or in raising a military support limit.
https://en.wikipedia.org/wiki/Europa_Universalis%3A_III
Europa Universalis III is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive.The game was released for Microsoft Windows in January 2007, and was later ported to OS X by Virtual Programming in November 2007.. The player controls a nation and handles matters concerning war, diplomacy, trade, and economy.Developer(s): Paradox Development Studio
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