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https://fo2238.fodev.net/wiki/Perks
89 rows · From FOnline: 2238 Wiki. Jump to: navigation, search. Perks comprise three categories: level perks, support perks and weapon perks. Level perks can be gained every 3 or 4 levels, depending on what traits your character has, using the perk selection window that appears on the character screen whenever it is possible for you to acquire a new ability.
https://www.fonline-reloaded.net/wiki/index.php?title=Perks
Support Perks. The availability of Support Perks is less obvious to the player, and there is no on-screen indicator for them. They become available via NPC dialogue as the Character qualifies. Support Perks are not limited to 8 per Character, and do not end at Level 24.Required level 12: Lifegiver · Gain ST, PE, EN, CH, IN, …
https://fo2238.fodev.net/wiki/A_Pugilist
From FOnline: 2238 Wiki. Jump to: navigation, search. This is a pugilist. He's not the only pugilist. He may not even be the best pugilist, but he is a fist-fighter who can handle himself very well in a fight. ... Support Perks. Awareness; Gecko Skinning; Snakeater (His Poison Resistance ends at 75%, and Radiation Resistance 38%) Leveling Perks ...
http://www.fonline3.com/wiki/index.php?title=Support_perk
From FOnline 3 wiki ... Support perks are minor skills and abilities that a player can gain in addition to level perks. There is no limit to the number of support perks that a single character can have. To gain support perks, players are required to talk to an appropriate NPC.
http://www.fonline3.com/wiki/index.php?title=Perks
Perks comprise three categories: level perks, support perks and weapon perks. Level perks can be gained every 3 or 4 levels, depending on what traits your character has, using the perk selection window that appears on the character screen whenever it is possible for you to acquire a new ability. ... About FOnline 3 wiki;
https://fallout.fandom.com/wiki/Forum:FOnline_2238
Forums: Index Fallout Online general discussion FOnline 2238 It has recently come to my attention that there is already a type of international, indie MMO based on the Fallout series. Despite how the community has acted (Fallout in MMORPG status? That sounds horrendous! But no, it's a great idea!), a few develepors are out and making a fallout online game based on the engine of Fallout 2. It's ...
https://wiki.fonline2.com/Category:Perks
Similar to traits, perks are used to further shape and develop your character, but unlike traits they don't have any downsides at all, though some of them are more useful than others. If you meet the requirements you will be able to choose one perk after each three levels, up to …
https://forum.fonline-reloaded.net/index.php?topic=619.0
Nov 02, 2013 · That's true. But Reloaded is built from the remains of 2238, so most of the things related to character creation seems to be almost same as in 2238.
https://fonline2238.blogspot.com/
Jul 02, 2013 · It occurred to us as the next logical step in providing the support for many indie projects based on FOnline, as well as in attracting potential developers to start understanding its capabilities and limitations. We do hope that everyone interested in the FOnline engine will benefit from the release of the FOnline: 2238 source.
https://www.youtube.com/watch?v=sisTDel4LRs
Aug 07, 2013 · Banks in FOnline: Reloaded were merged in to one. You are able to deposit caps in one place and withdraw them in another. Support perks are …
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