Hardware Texture Compression Support

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Hardware Texture Compression Support - ddo.com

    https://www.ddo.com/forums/showthread.php/254727-Hardware-Texture-Compression-Support?s=d6c8369330c7fc25d25bf5ff7ba2caa4
    Jun 30, 2012 · Hardware Texture Compression Support; COMMUNITY RULES: The Community Guidelines include important information about the rules we expect everyone to follow when using the DDO Forums. CLICK HERE for the Community Rules. Trouble Logging in? Remember: your community login is the same as your game login!

Using ASTC Texture Compression for Game Assets NVIDIA ...

    https://developer.nvidia.com/astc-texture-compression-for-game-assets
    Since the dawn of the GPU, developers have been trying to cram bigger and better textures into memory. Sometimes that is accomplished with more RAM but more often it is achieved with native support for compressed texture formats. The objective of texture compression is to reduce data size, while minimizing impact on visual quality.

About textured 3D objects in ArcScene—Help ArcGIS Desktop

    http://desktop.arcgis.com/en/arcmap/latest/extensions/arcscene/about-textured-3d-objects-in-arcscene.htm
    Hardware texture compression leverages the native support for compressed textures in 3D graphics cards to improve the performance of rendering textured 3D objects. Since ArcGIS 9, material textures are persisted on disk in JPEG compressed format.

Efficient Game Textures with Hardware Compression

    https://android-developers.googleblog.com/2015/01/efficient-game-textures-with-hardware.html
    Jan 13, 2015 · Adaptive Scalable Texture Compression (ASTC) The Android Extension Pack has ASTC as a standard format, removing the need to have different formats for different devices. In addition to being supported on modern hardware, ASTC also offers improved quality over other GPU formats by having full alpha support and better quality preservation.

WebGL Texture Compression Made Easy PlayCanvas

    https://blog.playcanvas.com/webgl-texture-compression-made-easy/
    Oct 25, 2016 · WebGL Texture Compression Made Easy. ... WebGL solves this problem by providing support for a number of compressed texture formats supported in hardware on the GPU. Each GPU tends to support at least one of these formats. Today, WebGL has fairly widespread support for:

Hardware Texture Compression Support - LXDE Forums

    https://forum.lxde.org/viewtopic.php?f=5&t=36703
    Apr 26, 2014 · Hardware Texture Compression Support. Problems with hardware & laptops not being detected or supported during or after install. 2 posts • Page 1 of 1. graken Posts: 1 Joined: Sat Apr 19, 2014 11:57 pm. Hardware Texture Compression Support. …



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