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https://developer.arm.com/solutions/graphics/resources/sdks/opengl-es
Mali OpenGL ES SDK Software Development Kit. The Mali OpenGL ES Software Development Kit is a collection of resources to help you build OpenGL ES 2.0 and OpenGL ES 3.0 applications for Mali based platforms. The various examples and tutorials are built upon a simple framework that can be easily integrated within your own applications.
https://static.docs.arm.com/dui0363/d/DUI0363D_opengl_es_app_dev_guide.pdf
• The Mali-200 and Mali-400 MP GPUs support both the OpenGL ES 1.1 and OpenGL ES 2.0 graphics standards. • Fixed-function hardware such as the Mali-55 GPU only supports OpenGL ES 1.1. Introduction ... Mali GPU OpenGL ES Application Development Guide Author: ARM Limited
https://developer.arm.com/ip-products/graphics-and-multimedia/mali-gpus/mali-400-gpu
The world’s most popular mobile GPU, the Arm Mali-400 GPU scales from 1–4 cores and was the world’s first OpenGL ES 2.0 conformant multi core GPU. Focusing on reduced power and bandwidth consumption, it is the GPU of choice for low-cost devices.
http://renderingpipeline.com/2012/08/which-gpus-support-opengl-es-3-0/
Aug 08, 2012 · Which GPUs support OpenGL ES 3.0? August 8, 2012 Robert OpenGL, 8. With OpenGL ES 3 (codename Halti) was just released, the question arrises who will be the first to provide hardware support in there mobile GPUs.In fact, there are already some chips in the pipeline that support all the features necessary so we could see full ES3 support soon:
https://community.arm.com/developer/tools-software/graphics/f/discussions/4684/issue-on-webgl-on-a-chromium-port-with-mali-400-gpu/11713
Is this behavior present on all types of Mali GPU/drivers versions? All of the Mali-2/3/400 family. The newer Mali-T600/700/800 families support it (however, note that 24-bit surfaces are generally significantly less efficient than 32-bit surfaces, as they are a power of two, therefore do not align neatly on power of two address boundaries)
https://en.wikipedia.org/wiki/Mali_%28GPU%29
Technical details. Like other embedded IP cores for 3D rendering acceleration, the Mali GPU does not include display controllers driving monitors, in contrast to common desktop video cards.Instead, the Mali ARM core is a pure 3D engine that renders graphics into memory and passes the rendered image over to another core to handle display.
https://www.arm.com/products/silicon-ip-multimedia/gpu/mali-g31
The Arm Mali-G31 is the first ultra-efficient GPU based on the innovative Bifrost architecture, building on the success of the previous ultra-efficient products in the Mali-400 Utgard series. Mali-G31 is the GPU of choice for lower-cost devices.
https://www.arm.com/products/silicon-ip-multimedia
The Arm Mali series of multimedia processors offers graphics and display solutions for your SoC. Our industry-leading, scalable IP for graphics and display is able to drive the ultimate visual experience across a wide range of devices, scaling from entry-level mass market smartphones through to visually stunning, high-performance smartphones, Android OS-based tablets and SmartTVs.
https://www.cnx-software.com/2017/09/26/allwinner-socs-with-mali-gpu-get-mainline-linux-opengl-es-support/
Sep 26, 2017 · That means so far, you’re only option was to use libhybris for either GPU family. The good news is that Free Electrons engineers have been working on OpenGL ES support for ARM Mali GPU for Allwinner processor, and have been allowed to release the userspace binary blobs.Not quite as exciting as an actual open source release, but at least, we should now be able to use OpenGL ES with …
https://codereview.chromium.org/24037006/
gpu: Enable WebGL on Mali-400 GPUs that support EXT_robustness Enable WebGL on Mali-400 GPUs that support the EXT_robustness extension but do *not* send context reset notifications. The reason we can do this is that virtualized contexts are not used on these devices, so badly behaving WebGL shaders do not affect other GL contexts.
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