Model Formats That Support Animation

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Model and Animation File Formats » Legend of Grimrock

    http://www.grimrock.net/modding/model-and-animation-file-formats/
    Model and Animation File Formats. Legend of Grimrock 3D models are little endian binary files which contain a hierarchy of nodes. Each node has a transformation and a parent node (except the root node which has no parent). Optionally mesh entities and skeletons may be attached to nodes. Mesh entities are further split into segments.

Unity - Manual: Supported Model file formats

    https://docs.unity3d.com/Manual/3D-formats.html
    In Unity, an animation is the result of adding two different animation keys, at two different times, for the same animatable property. More info See in Glossary from two different types of files: Exported 3D file formats, such as .fbx or .obj. You can export files from 3D modeling software in generic formats that can be imported and edited by a wide variety of different software.

Supported 3D model formats and content

    https://helpx.adobe.com/dimension/using/supported-file-types.html
    Most 3D model formats can hold many types of media including 3D models, cameras, lights, images, and even video. While Dimension may import a file format, it may not support all types of content in that file. Dimension currently only supports polygon geometry. Non …

c++ - File format for static and animated 3D models - Game ...

    https://gamedev.stackexchange.com/questions/10392/file-format-for-static-and-animated-3d-models
    It's widely supported by DCC tools and well standardized. It supports skeletal animations and .. well, it does almost everything, including shaders and physics - those won't be relevant for you. Vertex-based animations such as in the MDL or MD2 formats are more or less a relict of the past.

Supported File Formats - Spark AR Studio

    https://sparkar.facebook.com/ar-studio/learn/documentation/before-you-start/file-formats
    Supported File Formats; Project File Formats; Prepping Assets; Units of Measurements; Interface; Navigating the Spark AR Studio Interface; Previewing Effects in the Simulator; Keyboard Shortcuts; …

Animations – Sketchfab Help Center

    https://help.sketchfab.com/hc/en-us/articles/203058018-Animations
    Uploading animated 3D files isn’t different from uploading regular 3D files. If you need help exporting animation, refer to Exporting, or check your software documentation. Animation is currently supported for FBX, Blender (.blend), Alembic (.abc), glTF, and Mimesys Q3D formats.

Studio Supported Formats and Requirements

    https://docs.zap.works/studio/3d-models/supported-3d-formats/
    ZapWorks Studio supports 3D models in the following formats: GLTF; FBX; OBJ; POD; Regardless of format, models created for ZapWorks Studio must adhere to the limitations outlined below. Mesh Geometry. NURBS surfaces are not supported. All geometry must be …

Unity - Manual: 3D formats

    https://docs.unity3d.com/560/Documentation/Manual/3D-formats.html
    3D formats. Unity supports importing Meshes from two different types of files: Exported 3D file formats, such as .fbx or .obj. You can export files from 3D modeling software in generic formats that can be imported and edited by a wide variety of different software. Proprietary 3D or DCC (Digital Content Creation) application files,...

A comparison of 3D file formats - DiVA portal

    http://liu.diva-portal.org/smash/get/diva2:462098/FULLTEXT01.pdf
    The formats were then evaluated by looking at the available specification and, if time permitted, creating a parser. The chosen formats were COLLADA, B3D, MD2 and X. The comparison was then conducted, comparing how they handled meshes, animation, materials, specification and file size.



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