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https://stackoverflow.com/questions/11035500/trying-to-build-opencv-2-4-1-with-opengl-support
I am trying to build OpenCV 2.4.1 with OpenGL support, and it keeps faling. I have OpenGL installed in my Ubuntu 11.04, libs are under /usr/lib/libGL.so as usual. I know my OpenGL installation is correct because I have C++ OpenGL projects that compile, link and run OK. I run the cmake command as follows, because I want both CUDA and OpenGL support.
https://gamedev.stackexchange.com/questions/108579/how-to-compile-with-opengl-es-on-windows
If you do need to the code to run natively on Windows, you could look at Google Angle (difficult) which translates GL calls into DirectX calls on the fly, or use the full OpenGL ES 2.0 API available under desktop OpenGL 4 (though I assume you specifically want the GLES 3.0 API, so these options may not help). I've done the latter and it works fine.
https://answers.microsoft.com/en-us/windows/forum/all/opengl-on-64-bit-windows/65f3f9b9-3c4c-48d2-bf4a-2967475649f7
Mar 29, 2019 · Tech support scams are an industry-wide issue where scammers trick you into paying for unnecessary technical support services. You can help protect yourself from scammers by verifying that the contact is a Microsoft Agent or Microsoft Employee and that the phone number is an official Microsoft global customer service number.
https://github.com/MasteringOpenCV/code/issues/25
Feb 06, 2014 · The pre-compiled version you have downloaded usually does not support OpenGL. I believe Chapter 3 has the instructions on how to build OpenCV with OpenGL support. This comment has been minimized.
https://devtalk.nvidia.com/default/topic/1007290/jetson-tx2/building-opencv-with-opengl-support-/post/5141945/
Jul 10, 2018 · 1. JetPack 3.2 should only install cuda-9.0. If you get cuda8, there is a problem. I'd advise to download again JetPack3.2 and redo the install in a new folder (reusing an old JetPack folder may lead to problems). 2. The opencv-3.3.1 included in JetPack-3.2 has no gstreamer support and no CUDA support (and no OpenGL support). 3.
https://stackoverflow.com/questions/9011050/how-to-get-opengl-es2-to-compile-with-qt
I'm trying to figure out how to get my Qt program to compile and link against OpenGL ES2 functions. I've created a simple program that uses a QGLWidget to draw some simple triangles in my Qt application using the old OpenGL 1.0 pipeline.
https://www.ntu.edu.sg/home/ehchua/programming/opengl/HowTo_OpenGL_C.html
OpenGL Utilities Toolkit (GLUT): provides support to interact with the Operating System (such as creating a window, handling key and mouse inputs); and more building models ... You can use the following command-line options to compile and link an OpenGL program. (You should study the command-line options produced by VC++.
https://forum.qt.io/topic/1395/qt-and-opengl-es/29
Qt and OpenGL ES Planned maintenance has been done but it did not solve the problem. So work will continue on this and a new time for trying updates will be announced asap.
https://community.nxp.com/thread/248713
Apr 24, 2012 · Hello, I'm trying to cross-compile QT 4.x Embedded/QWS (no X11) for i.MX-53 with OpenGL ES2 support. The problem is that the hellogl_es2/texture examples do not work. The GL widgets just stay black, the window etc is there.
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