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https://www.geeks3d.com/20181220/how-to-enable-intel-opencl-support-on-windows-when-amd-radeon-graphics-driver-is-installed/
Dec 20, 2018 · OpenCL support GPU Caps Viewer is a 32-bit app. Let’s see the same support with a 64-bit app like the prototype of the upcoming GPU Shark 2: Not better. Here is the tweak to enable OpenCL support for Intel processors.
http://www.geeks3d.com/20091221/how-to-enable-opencl-support-on-nvidia-and-amd-platforms/
Dec 21, 2009 · After that, you should have an OpenCL GPU + CPU support. Want to be sure? Start GPU Caps Viewer 1.8.0 and you should see something like this: From my tests, on Windows Vista, OpenCL GPU is supported by Radeon HD 3000 (at least the HD 3000 is detected as an OpenCL device but I didn’t manage to run the demo because of a linking error), Radeon ...
https://software.intel.com/en-us/articles/opencl-drivers
Jul 19, 2018 · Specifically target Intel® HD Graphics, Intel® Iris® Graphics, and Intel® Iris® Pro Graphics if available on Intel® Processors. Runtimes for Intel® Graphics Technology are often deployed in tandem with an Intel® CPU runtime. Consider graphics runtimes when developing OpenCL™ applications with the Intel® SDK for OpenCL™ Applications ...
https://streamhpc.com/blog/2011-12-29/opencl-hardware-support/
Older hardware has support (if you bought the best of the best), but might not give real good speed-up. To be sure (as there are always exceptions), you need to know which processor and graphics card are installed. Windows. As OpenCL works on CPUs, GPUs and …
https://software.intel.com/en-us/node/540387
OpenCL™ Runtime and Compiler for Intel® Processor Graphics The following table provides information on the OpenCL software technology version support on Intel Architecture processors. For Windows* and Android* OS, the OpenCL platform provides both CPU and GPU devices support.
https://devtalk.nvidia.com/default/topic/1051190/jetson-nano/opencl-support/
Aug 02, 2019 · Targeting _any_ modern GPU through Vulkan + SPIR-V or those plus some FPGA+CPU SoCs via OpenCL is the only justifyable path for many developers. Bless you persistent few. I wish you the best. Unfortunately I don't see Nvidia supporting OpenCL anytime soon. CUDA does lock developers in, but it's also fast and kind of an industry standard.
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