Parallels Com En Support

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Support Resources & Contact Info Parallels

    https://www.parallels.com/support/
    Parallels Desktop comes with 24/7 phone, chat and email support. Subscription licenses come with phone, chat and email support available for the lifetime of the subscription. Perpetual licenses come with 30 days phone and chat support, email support is valid for 2 years since the product release date.

Parallels My Account

    https://my.parallels.com/support/
    Your personal account at Parallels: manage your Parallels product licenses, get technical support, ask questions in the Parallels product forums.

Support & Installation Parallels Desktop for Mac

    https://www.parallels.com/products/desktop/support/
    Parallels Desktop comes with 24/7 phone, chat and email support. Subscription licenses come with phone, chat and email support available for the lifetime of the subscription. Perpetual licenses come with 30 days phone and chat support, email support is valid for 2 years since the product release date.

Parallels Knowledge Base

    https://kb.parallels.com/
    Parallels Knowledge Base

Why do I have to sign in to contact Parallels Support?

    https://kb.parallels.com/en/124515
    At Parallels, we work hard on improving our products and services to deliver great experience to our customers. Here are some benefits of using Support Portal available to every registered Parallels user. Ease of contact. No more support code: you don't need it to contact Support anymore. No more email verification on the call.

Parallels Forums

    https://forum.parallels.com/
    Jan 28, 2020 · Parallels community discussion forums. Parallels Desktop for Mac Feature Suggestions Share your suggested feature requests for Parallels Desktop for Mac in this forum.

Does the new version 14 support OpenGL 3.3? Parallels Forums

    https://forum.parallels.com/threads/does-the-new-version-14-support-opengl-3-3.345233/
    Sep 06, 2018 · If it's the macOS video driver, then why does Fusion 10 support OpenGL 3.3? In addition, when Apple depreciated OpenGL earlier this year I thought for sure Parallels 14 would finally include Metal support. Sadly, its non-existent again this year while your main competitor introduced support in Fusion 10 last year!! Come on guys!



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