Pixmap Support

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PixMaps - AND Support Center

    http://www.anetdsupport.com/clockwise/pixmaps
    They can be user created (by clicking on the "graphics builder" button on the Devices tab in Clockwise). Makesure you have at least 1 device selected and you will see it live on your device as you create the graphics. You can also drag icons (jpgs or other bitmaps) on to the graphics builder window and they will be converted to Pixmaps.

User profile for pixmap operations – Support

    https://support.pix4d.com/hc/en-us/profiles/513259447-pixmap-operations
    User profile for pixmap operations

Canon U.S.A., Inc. PIXMA PRO-100

    https://www.usa.canon.com/internet/portal/us/home/support/details/professional-large-format-printers/professional-inkjet-printers/pro-100
    It's time to step up to the large format, professional quality printer you've been dreaming about. The PIXMA PRO-100 Wireless Professional Inkjet Printer possesses the functionality and technology you need to achieve high-quality output so your prints can look as good as the images you capture.

Linux OpenGLES 2.0 emulator Shared pixmap support ...

    https://community.arm.com/developer/tools-software/graphics/f/discussions/2232/linux-opengles-2-0-emulator-shared-pixmap-support
    Pixmap is single-buffered surface. Clients rendering into a single-buffered surface should call eglWaitClient() before accessing the single-buffered surface from the client. [See section 3.8 of EGL 1.4 specification, for more information] glReadPixels() flushes the rendering pipeline and hence I guess that the output is correct with it.

OpenGL ES 2.0 on SGX540 OpenGL Offscreen PIXMAP Support ...

    https://stackoverflow.com/questions/37146260/opengl-es-2-0-on-sgx540-opengl-offscreen-pixmap-support
    OpenGL ES 2.0 on SGX540 OpenGL Offscreen PIXMAP Support. Ask Question Asked 3 years, 6 months ago. Active 3 years, 6 months ago. Viewed 175 times 0. On the DM370 ( TI OMAP 3 ) with the Imagination Technologies PowerVR SGX 530 I was able to use the following code to initialize my EglSurface using CMEM and PIXMAP offscreen surfaces: // Index to ...

How to support high-res pixmap in qgraphicsproxywidget ...

    https://stackoverflow.com/questions/35283940/how-to-support-high-res-pixmap-in-qgraphicsproxywidget-when-zooming
    Feb 09, 2016 · How to support high-res pixmap in qgraphicsproxywidget when zooming. ... I'm looking for the proper approach to support zooming in on the image without deteriorating its resolution so much. I've found hints that it might be possible by overriding the paint method (ie derive from QPixmap then override paint method), or by using QImage, or some ...



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