Principles To Support Usability Learnability

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Principles to support usability - HCI-06129

    https://sites.google.com/a/nu.edu.pk/hci-060129/lectures-1/principles-to-support-usability
    Principles of robustness Observability – ability of user to evaluate the internal state of the system from its perceivable representation – browsability; defaults; reachability; persistence; operation visibility

Principles to support usability

    http://www.cs.bham.ac.uk/internal/courses/hci/lectures/design%20&%20prototyping.pdf
    Principles to support usability Learnability the ease with which new users can begin effective interaction and achieve maximal performance Flexibility the multiplicity of ways the user and system exchange information Robustness the level of support provided the user in determining successful achievement and assessment of goal-directed behaviour

Usability Principles

    https://www.cc.gatech.edu/~stasko/6750/Talks/03-usabprinc.pdf
    1. Learnability Principles • Ease with which new users can begin effective interaction and achieve maximal performance – Predictability – Synthesizability – Familiarity – Generalizability – Consistency 6750-Spr ‘07 10 1.1 Predictability • I think that this action will do…. • Operation visibility - Can see avail actions – e.g. menus vs.

Using Principles to Support Usability in Interactive Systems

    https://pdfs.semanticscholar.org/2e42/4a4c086b69d95e319a555cd957fc0d8964fb.pdf
    In the human-computer interaction field there are some design rules that are used in order to attain and increase usability. The most abstract design rules are called principles. Dix [1] divides these principles in three main categories: Learnability, flexibility, and robustness.

Usability paradigms and principles Overview

    https://www.hcibook.com/hcibook/downloads/pdf/slides.4.pdf
    Principles to support usability A structured presentation of general principles to apply during design of an interactive system. Learnability the ease with which new users can begin effective interaction and achieve maximal performance Flexibility the multiplicity of ways the user and system exchange information Robustness

14 Principles of Learnability - Simplicable

    https://simplicable.com/new/learnability
    14 Principles of Learnability. Learnability is the ease and speed with which people learn to use a product, service, machine, information source or environment.

Use & Misuse of Principles of Usability: Examples in ...

    http://hoomanb.com/cs/yorku/usability_principles_examples.pdf
    PRINCIPLES TO SUPPORT USABILITY Principles of usability are general and abstract rules that can be applied, in repeated occasions, to the design of software applications. These fall into three categories of learnability, flexibility and robustness where each category includes several principles to support usability for the novice and even advance users.

design rules

    https://www.hcibook.com/e3-docs/slides/notes-pdf/e3-chap-07-6up.pdf
    Principles to support usability Learnability the ease with which new users can begin effective interaction and achieve maximal performance Flexibility the multiplicity of ways the user and system exchange information Robustness the level of support provided the user in determining successful achievement and assessment of goal-directed behaviour

Learnability: 5 Principles of Interaction Design To ...

    https://www.givegoodux.com/learnability-5-principles-interaction-design-supercharge-ui-3-5/
    Jul 15, 2014 · Learnability: 5 Principles of Interaction Design To Supercharge Your UI (3 of 5) In last week’s post, we discussed David Hogue’s second core principle of interaction design, visibility. Today I’d like to share his next principle of interaction design critical to Good UI Design and UX: learnability. The bottom line: interactions should be easy to learn and equally easy to remember.



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