Raphael Js Mobile Support

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An Intro to Raphaël - Raphaël

    http://raphaeljs.com/
    The most popular coding language for the web is javascript; so much so that since the advent of HTML5, it has now been officially accepted as the default standard. Javascript has moved beyond a smaller client-side browser-based language to become integrated not just for front-end design, but also for back-end server-side development. As a result […]

Raphaël—JavaScript Library

    https://dmitrybaranovskiy.github.io/raphael/
    Raphaël ['ræfeɪəl] uses the SVG W3C Recommendation and VML as a base for creating graphics. This means every graphical object you create is also a DOM object, so you can attach JavaScript event handlers or modify them later. Raphaël’s goal is to provide an adapter that will make drawing vector art compatible cross-browser and easy.

Introduction to Raphaël.js - HTML5 Rocks

    https://www.html5rocks.com/en/tutorials/raphael/intro/
    Raphaël.js is a JavaScript library that allows you to create SVG scenes programmatically. It uses a unified API to create SVG scenes where it is supported or VML(Vector Modeling Language) where it is now, namely Internet Explorer versions before IE9.

Creating Responsive and Interactive Animations with Raphael.js

    https://speckyboy.com/creating-responsive-interactive-animations-raphael-js-2/
    In contrast, Raphael.js uses SVG vector images and is designed to seamlessly integrate with on page events such as clicking, hovering, and dragging. Moreover, Raphael.js provides great legacy browser support (including IE7 and IE8). As you go through this tutorial, feel free to consult Raphael’s fabulous documentation at any time ...

Working with Raphael JS Library on Tizen Tizen Developers

    https://developer.tizen.org/community/tip-tech/working-raphael-js-library-on-tizen
    This article describes the Raphael JavaScript Library and how to work with it on Tizen. You will learn how to draw simple 2D shapes: built-in (rectangles, circle, ellipse) and other (using paths), how to work with attributes of Raphael elements and create simple animations. You will also learn how to manipulate elements (move, scale and rotate).

[Raphaël] How to do multitouch gestures with Raphael JS 2 ...

    https://grokbase.com/t/gg/raphaeljs/127k9fm5v8/how-to-do-multitouch-gestures-with-raphael-js-2
    (2 replies) What's the easiest way to accomplish adding functionality for common multitouch gestures to Raphael? It doesn't appear to have anything built-in. At the moment I'm building everything manually for pinch/zoom. And IMHO, the docs are severly lacking. For instance, while there are a number of touch functions, I have no clue what's being passed into the function, if anything.

Web-Drawing Throwdown: Paper.js Vs. Processing.js Vs. Raphael

    https://www.smashingmagazine.com/2012/02/web-drawing-throwdown-paper-processing-raphael/
    Feb 22, 2012 · Paper.js, Processing.js and Raphaël are the leading libraries for drawing on the Web right now. A couple of others are up and coming, and you can always use Flash, but these three work well with HTML5 and have the widest support among browser vendors. Before …

Raphaël (JavaScript library) - Wikipedia

    https://en.wikipedia.org/wiki/Rapha%C3%ABl_(JavaScript_library)
    dmitrybaranovskiy.github.io /raphael / Raphaël , named for Italian painter Raffaello Sanzio da Urbino , [3] is a cross-browser JavaScript library that draws Vector graphics for web sites. It will use SVG for most browsers, but will use VML for older versions of Internet Explorer .Written in: JavaScript

GitHub - DmitryBaranovskiy/raphael: JavaScript Vector Library

    https://github.com/DmitryBaranovskiy/raphael
    Aug 14, 2019 · JavaScript Vector Library. Contribute to DmitryBaranovskiy/raphael development by creating an account on GitHub.



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