Remove Native Support From Android Project

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How to remove native support from an Android Project in ...

    https://stackoverflow.com/questions/11504258/how-to-remove-native-support-from-an-android-project-in-eclipse-because-eclipse
    With the new ADT 20, if the project has a jni folder or/and an Android.mk file the c++ nature is added by the plugin by default, In general to remove the C++ nature, you just need to delete the .cproject file in the project tree, remove and re-import project in the workspace and you're good to go (c++ project nature removed).

Upgrading to new React Native versions · React Native

    https://facebook.github.io/react-native/docs/upgrading
    Because typical React Native projects are essentially made up of an Android project, an iOS project, and a JavaScript project, upgrading can be rather tricky. There's currently two ways for upgrading your React Native project: by using React Native CLI or manually with Upgrade Helper .

Removing Native Support from Android Projects in Eclipse

    https://pilcrowpipe.blogspot.com/2011/12/removing-native-support-from-android.html
    Dec 21, 2011 · Remove the lib and jni folders from your project and delete the contents of the bin folder. From Windows Explorer remove the .cproject file and .externalToolBuilders folder if either of them exist in your project's root folder. Edit the .project file in your project's root folder and remove any lines that match the following.

Getting Started with the NDK Android NDK Android ...

    https://developer.android.com/ndk/guides/
    LLDB: the debugger Android Studio uses to debug native code. For information on installing these components, see Install and configure the NDK and CMake. Create or Import a Native Project Once you set up Android Studio, you can simply Create a New Project with C/C++ Support. However, if you want to add or import native code to an existing Android Studio project, you need to follow this basic …

Preparing an Application for Release - Xamarin Microsoft ...

    https://docs.microsoft.com/en-us/xamarin/android/deploy-test/release-prep/
    Although it does not support Visual Studio for Mac, you can use Dotfuscator Community Edition (CE) with Visual Studio to obfuscate managed code and inject runtime security state detection code into a Xamarin.Android app at build time to detect and respond if the app is running on a rooted device.

Support Library Setup Android Developers

    https://developer.android.com/topic/libraries/support-library/setup
    android.support.v7.app.ActionBar when using the Support Library. android.app.ActionBar when developing only for API level 11 or higher. Note: After including the Support Library in your application project, we strongly recommend that you shrink, obfuscate, and optimize your app for release.

Using the Eclipse NDK plugin - Android Studio Project Site

    http://tools.android.com/recent/usingthendkplugin
    Jul 02, 2012 · 2. Right click on an Android project and select Android Tools -> Add native support. Note that you will not be able to add native support if the project already has C/C++ nature. At this point, you will be able to build your applications using Project -> Build All. Debugging native applications 1. Update your build config to include “NDK ...

C++ Library Support Android NDK Android Developers

    https://developer.android.com/ndk/guides/cpp-support
    On Android, libstdc++ is just new and delete. Use libc++ for a full-featured C++ standard library. Note: The system STL will be removed in a future NDK release. See Issue 744. The system C++ runtime provides support for the basic C++ Runtime ABI. Essentially, this library provides new and delete. In contrast to the other options available in ...

What Are Android Instant Apps? - Code Envato Tuts+

    https://code.tutsplus.com/tutorials/what-are-android-instant-apps--cms-29283
    It’s far more likely that you’ll have to reconfigure an existing project to support Instant Apps, which isn’t quite as straightforward as selecting a checkbox in Android Studio’s project creation wizard! In the next post, we'll take an in-depth look at how to add instant app support to an existing project.

Dealing with the 64K Method Limit in Your Unity3D Game

    https://blog.kongregate.com/dealing-with-the-64k-method-limit-in-your-unity3d-game/
    Sep 29, 2016 · The only way to reduce the number of Java methods included in your game's APK using the standard Unity build system is to remove or modify the JAR files included with your Android native plugins. The alternative is to export your Unity Project as an Android Project where you can apply more advanced techniques.



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