Sins Of A Solar Empire Rebellion Multi Core Support

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Multicore support added or? :: Sins of a Solar Empire ...

    https://steamcommunity.com/app/204880/discussions/0/540744934549113273/
    Sins of a Solar Empire: Rebellion. ... Task manager only shows 1 core being utilized and that's a damn shame. ... Sins of a solar Empire 2, with Linux support, better UI, AI, and larger fleets. I'd be down with that. And how do you suppose they fund the new project if you don't support …

SINS REBELLION. Will it be MULTI-CORE Support ? » Forum ...

    https://forums.sinsofasolarempire.com/426591/sins-rebellion-will-it-be-multi-core-support
    Jul 03, 2012 · Will it be MULTI-CORE Support ? June 11, 2012 10:22:33 AM from Sins of a Solar Empire Forums Hello, i had some issues running previous version of sins of solar empire, i am the author of some well-known laggy videos posted on Youtube.

Seriously? :: Sins of a Solar Empire: Rebellion General ...

    https://steamcommunity.com/app/204880/discussions/0/3216031607505420201/
    Dec 17, 2018 · Sins of a Solar Empire: Rebellion. ... Yup I am so board of getting alt tabbed on multi screen setups. ... In a nutshell; you'd need to seperate core functions of the game to run on dedicated threads/cores; such as having a layer for each thing being simulated be …

Lag on 3.4GHz dual core :: Sins of a Solar Empire ...

    https://steamcommunity.com/app/204880/discussions/0/864980277630853495/?l=german
    Sep 27, 2013 · Sins of a Solar Empire: Rebellion. ... Multithreading and GPU support please. They have been putting more stuff on the GPU in each update, but some things appearently must be done on the CPU, especially for multiplayer since everyone's CPU and Random Number generator must be "in sync". ... yeah welcome to the world of ignoring multi core CPU's ...

Game's stuttering :: Sins of a Solar Empire: Rebellion ...

    http://steamcommunity.com/app/204880/discussions/0/616189106638499422/
    Sep 28, 2014 · Sins of a Solar Empire: Rebellion. ... Game's stuttering Running on it's highest settings, game starts to stutter after a while. Even if I come back to a previous game. ... The game engine is not multi-core compliant as it only uses 1 CPU core. Unfortunately there is no workaround. Enabling LAA will allow you to enable certain mods which ...

Performance issue :: Sins of a Solar Empire: Rebellion ...

    http://steamcommunity.com/app/204880/discussions/0/828935361125343737/
    Apr 04, 2013 · Sins of a Solar Empire: Rebellion. ... I seem to be having a performance issue and was wondering if anyone had any info that could help. My rig is an i7 3820 clocked at 4.78, 16 gigs ddr 3 quad channel mem, win 7 x64, 500 GB 7200rpm 6 GB/s sata 2 HDD, GTX 680 4gig. ... But anyway is there ANY hope of this game getting any multi thread support ...

Mods - Sins of a Solar Empire: Rebellion - Mod DB

    https://www.moddb.com/games/sins-of-a-solar-empire-rebellion/mods
    A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

Sins of a Solar Empire: Rebellion overhauls engine Rock ...

    https://www.rockpapershotgun.com/2017/04/05/sins-of-a-solar-empire-rebellion-4gb-memory-support/
    Stardock and Ironclad Games have launched a surprise update for Sins of a Solar Empire: Rebellion [official site], their sparefaring RTS from 2012. The update brings engine improvements to let the game use more memory so it can crash less, it reduces stuttering in large battles, fixes AI bugs, supports modern high resolutions, adds options for ...

Sins of a Solar Empire - Wikipedia

    https://en.wikipedia.org/wiki/Sins_of_a_Solar_Empire
    Sins of a Solar Empire is a space-bound real-time strategy game in which players control one of three different races: the industrial TEC, the psychic Advent, or the alien Vasari. The playing field is a 3D web of planets and other celestial objects in the orbital plane of one or more stars.



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