Tegra 3 Opengl Support

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android - OpenGL Extensions on Tegra 3 devices - Stack ...

    https://stackoverflow.com/questions/8804458/opengl-extensions-on-tegra-3-devices
    I wonder what new OpenGL ES extensions are on the new Tegra 3 devices? Anyone care to post their device name, OpenGL version and a list of extensions (Tegra 3 devices only, please)? I think other developers could use that too. On Android, you can do:

Linux for Tegra R24.2.3 NVIDIA Developer

    https://developer.nvidia.com/embedded/linux-tegra-r2423
    Overview NVIDIA Tegra Linux Driver Package supports development for the following platform: NVIDIA Tegra X1 series (Jetson TX1 Developer Kit) Supported Features Kernel version 3.10.96 Support for 64-bit user space and runtime libraries Vulkan Support V4L2 media-controller driver support for camera sensors (bypassing ISP) Media APIs: OpenGL 4.4 OpenGL ES 3.1 OpenGL ES path extensions EGL 1.3 ...

OpenGL ES Porting Guide - Nvidia

    https://docs.nvidia.com/drive/nvvib_docs/NVIDIA%20DRIVE%20Linux%20SDK%20Development%20Guide/Graphics%20Programming%20Guide/opengl_es_porting.html
    The Tegra Parker and X1 processors do not support Tegra 3 style virtual coverage sample antialiasing. Use MSAA with 2, 4 or 8 samples per pixel instead. When requesting an EGL config, use EGL_SAMPLE_BUFFERS = 1, and EGL_SAMPLES = <2, 4 or 8> instead of EGL_COVERAGE_SAMPLES_NV and EGL_COVERAGE_BUFFERS_NV. Use the number of …

Texture Upload speed optimization on Tegra 3 in OpenGL ES ...

    https://devtalk.nvidia.com/default/topic/949191/b/t/post/4921753/
    In comparison to other chipsets around the same time (2012-2013) the Tegra 3 doesn't seem to perform very well. Below are the results for tests on an Asus transformer (with a Tegra 3 gfx chip) and a Samsung Tab 2 (PowerVR SGX540) - which appears to run better. The …

Will the OUYA have OpenGL ES 3.0 support? : ouya

    https://www.reddit.com/r/ouya/comments/1c1t0b/will_the_ouya_have_opengl_es_30_support/
    There was a post from a Dolphin dev about obstacles to porting it to Tegra 3 devices like the Ouya. It is unlikely to happen with the current Ouya hardware. ... "Tegra 4 / 4i processors do not explicitly support OpenGL ES 3.0 API due to not having a few features such as FP32 pixel shaders or EAC/ETC2 texture compression format support," ...

Tegra 3 OpenGL ES directly to framebuffer - NVIDIA ...

    https://devtalk.nvidia.com/default/topic/821271/tegra-3-opengl-es-directly-to-framebuffer/
    Apr 02, 2015 · The open source driver is not made by NVIDIA but the Nouveau community. AFAIK, it supports only the Tegra K1 on the mobile side, with a long list of limitations. AFAIK, the OpenGL ES/EGL is tied to X.Org so you are stuck with that. But you don't need a window manager or a bloat desktop environment with X.Org.

FPSE Opengl Tegra 3 - Nexus 7 - YouTube

    https://www.youtube.com/watch?v=8V_sbgao8jU
    Sep 01, 2012 · Runs Perfectly on these settings, as well as almost every game I have tried with these settings, however there is a slowdown on Tekken 3 and other …

OpenGL ES 2.0 Development for the Tegra Platform

    http://developer.download.nvidia.com/assets/mobile/files/tegra_gles2_development.pdf
    Tegra-Supported OpenGL ES 2.0 Extensions Extension support in EGL and GLES differs on a device-by-device and OS-by-OS basis on Tegra. Applications should always query for extension support on the target platform. Some of the Khronos-general GLES extensions supported on most Tegra platforms include the following.

Tegra - Wikipedia

    https://en.wikipedia.org/wiki/Tegra
    Tegra 3 is the first Tegra release to support ARM's SIMD extension, NEON. The GPU in Tegra 3 is an evolution of the Tegra 2 GPU, with 4 additional pixel shader units and higher clock frequency. It can also output video up to 2560×1600 resolution and supports 1080p MPEG-4 AVC/h.264 40 Mbit/s High-Profile, VC1-AP, and simpler forms of MPEG-4 such as DivX and Xvid.

CUDA ON MOBILE

    http://on-demand.gputechconf.com/gtc/2016/presentation/s6384-yogesh-kini-nvidia-cuda.pdf
    CUDA ON MOBILE . 2 ABSTRACT Typical pipeline CUDA Interop APIs Unified Memory on Tegra . 3 ... support • EGL support • OpenGL-ES support • Portable across Tegra and discrete GPU • Easy setup ... TEGRA . 15 CUDA MEMORY TYPES Allocate CPU use …



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