Warcraft 3 Widescreen Support

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15 Years Later, 'Warcraft III' Finally Gets Widescreen ...

    https://www.digitaltrends.com/gaming/warcraft-iii-widescreen-support/
    Apr 12, 2018 · The latest patch for Warcraft III is one of largest the game has received in years. Most notably, you can finally play the nearly 16-year-old RTS in widescreen …Author: Steven Petite

Warcraft 3 finally gets widescreen support PCGamesN

    https://www.pcgamesn.com/warcraft-iii/warcraft-3-widescreen-support
    Praise the Old Gods! Warcraft III’s latest update has finally added widescreen support.Here’s how Warcraft 3’s modding community paved the way for League of Legends and Dota 2.

Widescreen fix for Warcraft III - GitHub

    https://github.com/ENAleksey/RenderEdge_Widescreen
    Jan 17, 2019 · Widescreen fix for Warcraft III. A standalone version of RenderEdge with only widescreen fix. Adds support for monitors with aspect ratios wider than 4:3. Installation. Put RenderEdge_Widescreen.mix file into the folder where WarCraft III …

Widescreen Fix at Warcraft 3 - Mods and community

    https://www.nexusmods.com/warcraft3/mods/12
    Nov 12, 2018 · A standalone version of RenderEdge with only widescreen fix.Adds support for monitors with aspect ratios wider than 4:3.

[Wc3] Regarding real 16:9 (widescreen) support

    http://us.battle.net/forums/en/bnet/topic/20753165240
    Nov 09, 2017 · Dear Blizzard Staff, First of all thanks for your awesome work on the support on Warcraft 3! since certian private Warcraft 3 Ladders have shown that it is possible to implement real (non-streched) Widescreen support for Warcraft 3 without a (relativly) major hassle. I wanted to ask if it is possible that something simular will be added for the players who preffer to play on the offical battle ...

UWQHD 21:9 resolution support? - Warcraft III: Reforged Forums

    https://us.forums.blizzard.com/en/warcraft3/t/uwqhd-21-9-resolution-support/1543
    Jan 08, 2019 · Warcraft 3 does NOT support 21:9 properly. Warcraft 3 takes the original 4:3 field-of-view and just stretches it out, completely distorting the picture. A proper 21:9 implementation would cover an appropriately larger field-of-view. There is no evidence of this occurring. In fact I just posted evidence that proves otherwise.



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