Find all needed information about Blender Quicktime Support. Below you can see links where you can find everything you want to know about Blender Quicktime Support.
https://blenderartists.org/t/why-can-i-not-render-quicktime/500789
Apr 23, 2018 · “The 64bit release of Blender for Windows is still in a development stage: it doesn’t support all possible features yet, like FFmpeg, OpenAL and Quicktime.”(from 2.4 download page, I guess it also applies to 2.5)
https://docs.blender.org/manual/en/latest/files/media/video_formats.html
Quicktime: .mov A multi-tracks format. QuickTime and MP4 container formats can use the same codecs. They are mostly interchangeable in a QuickTime-only environment. MP4, being an international standard, has more support. DV: .dv An intra-frame video compression scheme, used by many digital camcorders back in the days.
https://blender.stackexchange.com/questions/2050/any-video-formats-that-render-with-alpha-channel
There are no compressed video formats supported (directly) by Blender that also support alpha & high compression rates - HuffYUV, QuickTimeRLE support alpha but will still produce large files). As noted in another answer, OSX can use QuickTime, so if you're on OSX see @avvi's answer.
https://developer.blender.org/D2333
It has been deprecated since at least macOS 10.9 and fully removed in 10.12. I am unsure if we should remove it only in 2.8. But you cannot build blender with it supported when using a modern xcode version anyway so I would tend towards just removing it also for 2.79 if that ever happens.
https://www.blender.org/features/pipeline/
Alembic support through import/export operators and data streaming through cache constraints and modifiers. Features include export of linked dupli-groups, sub-frame sampling, face-varying vertex colors, child hairs and empties.
https://blender.stackexchange.com/questions/101194/quicktime-format-not-an-export-option
As you can see by the screen shot I took, when I choose the File format I want to export my animation in, Quicktime is not an option. Anyone know how to fix this? Thanks :)
https://blenderartists.org/t/adding-quicktime-as-a-render-option/550056
Apr 23, 2018 · Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. ... Blender dropped quicktime support some time ago because of license problems on Windows. It still exists on Mac. 3pointEdit (3pointEdit) April 25, 2018, 8:02am #3.
https://www.blendernation.com/2011/07/13/interview-nathan-letwory-on-the-drop-of-quicktime-in-2-58-2/
Jul 13, 2011 · The drop of QuickTime support in windows-builds of 2.58 has been quite controversial. The main reason for its being dropped is the incompatibility of Quicktime's licence with GPL. BlenderDiplom asked Nathan Letwory, one of the release-managers for windows, about the reasons for that decision and how the process of decision-making took place.
https://docs.blender.org/manual/en/2.79/data_system/files/media/video_formats.html
Blender puts out frames upon request as part of a render farm. The port number is specified in the User Preferences. H.264 Encodes movies with the H.264 codec. MPEG Encodes movies with the MPEG codec. Ogg Theora Encodes movies with the Theora codec as Ogg files. QuickTime Apple’s Quicktime .mov file. The Quicktime codec dialog is available ...
https://wiki.blender.org/wiki/Dev:Ref/Release_Notes/2.79/More_Features
Support: QuickTime format is disabled since the build options have been fully removed in macOS 10.12. (521b98157568) Image Sequences. Previously, when selecting more than one image file for Open Image operator (from Image Editor e.g.), Blender would try to detect automatically sequences of animated images, based on numbers in file names.
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