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https://stackoverflow.com/questions/54421926/build-h323plus-support-h264-and-h263
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https://arstech.net/compile-ffmpeg-with-nvenc-h264/
To enable hardware acceleration transcoding in FFmpeg we need compile FFmpeg with NVENC h264 codec support. Install necessary software: dpkg --add-architecture i386 apt-get update apt-get install build-essential git yasm unzip wget sysstat nasm libc6:i386 \ libavcodec-dev libavformat-dev libavutil-dev pkgconf g++ freeglut3-dev \ libx11-dev ...
https://github.com/OlgaTPark/tenfourfox/wiki/en-FFmpeg-Support
Launch with FFmpeg support: launches TenFourFox with H264 support, but only for the session that you launched. This option does not modify the TenFourFox application you selected on startup; ... The following instructions will tell you how to build FFmpeg 2.8.15 as an Universal binary (i386, x86_64 and ppc). You need first Yasm.
http://www.thingsiuse.org/2014/06/building-ffmpeg-for-h264-and-aac.html
For maximum compatibility across Windows, MacOS, iOS and others I need to use AAC. So, it becomes necessary to download and build FFmpeg from the source code. The following are instructions for building FFmpeg in 64-bit with H.264 and AAC support. It's pretty straightforward for anyone who's used command-line software.
https://ffmpeg.zeranoe.com/forum/viewtopic.php?t=7732
Jan 03, 2020 · But, that type of encoding (h264_nvenc) doesn't seem to be compiled in to the latest static build of ffmpeg, and I need it to make my Shotcut installation work correctly.At the moment, Shotcut detects my NVIDIA device and shows support for it, but fails to get it because the embedded ffmpeg version lacks support for the h264_nvenc option:
https://www.tal.org/tutorials/ffmpeg_nvidia_encode
FFmpeg is an extremely versatile video manipulation utility and used by many related software packages. It support many video and audio formats and can use hardware acceleration, with for example NVIDIA GPUs.Unfortunately, due to legal & license reasons and also version dependencies, the binary distributed versions of FFmpeg don't usually have NVIDIA hardware acceleration enabled.
https://stackoverflow.com/questions/47656211/build-opencv-with-ffmpeg-support
build opencv with ffmpeg support. Ask Question Asked 1 year ... it finished with no problem. So I thought everything will be OK. When I tried to check FFmpeg support with this command: python -c "import cv2 ... the output is : DEV.LS h264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (decoders: h264 h264_cuvid ) (encoders: h264_nvenc nvenc nvenc ...
http://www.ffmpeg-archive.org/Unable-to-build-ffmpeg-with-x264-support-td943584.html
Unable to build ffmpeg with x264 support. I have no success trying to build ffmpeg from source. Debian Lenny. I downloaded the latest tarball from the x264 project...
https://ffmpeg.zeranoe.com/builds/
FFmpeg Builds. FFmpeg is the leading multimedia framework to decode, encode, transcode, mux, demux, stream, filter and play. All builds require at least Windows 7 or Mac OS X 10.10. Nightly git builds are licensed as GPL 3.0, and release build are licensed as GPL 3.0 and LGPL 3.0. LGPL 3.0 release builds can be found using the "All Builds" links.
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