Cities Xl Quad Core Support

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CitiesXL - Support Technique

    http://www.focus-home.com/support/cxl/
    If you cannot reactivate Cities XL, please reset the game activation: 1. Press Windows and R keys then type REGEDIT in the Run window and click the OK button. 2. Click the Yes button. 3. Open the key HKEY_CURRENT_USER then the key Software and the key FOCUS. 4. Delete the key Cities XL and close the Registry Editor. 5. Run Cities XL and reactivate the game.

Tutorial - Enable MULTICORE! Support FOR Cities XL ...

    http://www.xlnation.city/resources/enable-multicore-support-for-cities-xl.1249/
    Open Process Hacker, then launch Cities XL. In the Process tab of ProcessHacker, find Cities XL Process. RightClick, then click affinity Uncheck 3 CPU cores, only left 1, then hit OK. Reopen affinity, check 4 cpu cores, then hit OK. Cities XL is now running on Multicores, the core resource occupation is very similar to Cities XXL.4.1/5(8)

Focus Home announces Cities XXL; features multi-core support

    https://www.pcgamesn.com/cities-xxl/monte-cristo-announces-cities-xxl-features-multi-core-support
    Focus Home announces Cities XXL; features multi-core support. A new version of the popular Cities XL game, aptly named Cities XXL, has been announced by developers Focus Home. Details are slim, but they’ve revealed that the game will make use of multi-core CPUs to offer a “smooth FPS no matter the size and complexity”.

Multicore support? :: Cities XL Platinum General Discussions

    http://steamcommunity.com/app/231140/discussions/0/846944689669663248/
    In 2012 Focus released Cities XL 2012 and claimed they have incuded multi core support. Well they did, sort of... but not in the conventional way that a new game is created with multi core support and optimized for multi core support.

Technical FAQ Cities XL Wiki Fandom

    https://citiesxl.fandom.com/wiki/Technical_FAQ
    Cities XL System Requirements. OS: WINDOWS XP SP3 / WINDOWS VISTA SP1 / WINDOWS 7. PROCESSOR: INTEL CORE 2 AT 2.5GHZ / AMD ATHLON64 X2 AT 2.5GHZ. RAM MEMORY: 1 GB (XP)/1.5 GB (VISTA/7) GRAPHICS CARD: 512 MB 100% DIRECTX 9 COMPATIBLE. ATI RADEON HD 3850/NVIDIA GEFORCE 8800 OR HIGHER*. DVD-ROM: 2X DRIVE. HARD DISK SPACE: 8 GB.

Cities XXL System Requirements Can I Run Cities XXL PC ...

    https://www.game-debate.com/games/index.php?g_id=20818&game=Cities%20XXL
    Jan 28, 2015 · The Developer promises Multi-Core Support and much smoother FPS. New features, buildings, and other details will be revealed over the coming weeks. Cities XXL requires at least a Radeon HD 7750 1GB GDDR5 or GeForce GTX 650 1GB to meet recommended requirements running on high graphics setting, with 1080p resolution.10/10(1)

Performance fixes :: Cities XL Platinum Allgemeine ...

    http://steamcommunity.com/app/231140/discussions/0/810925398534615632/?l=german
    1. Open the folder Cities XL Platinum located on the hard disk. 2. By default the game is installed in the Local Disk (C:), Program Files or Program Files (x86) and Focus Home Interactive. 3. For the Steam version, the path is the Local Disk (C:), Program Files or …

Cities Xxl The Only One Question: Multicore?? XLNation ...

    http://xlnation.city/threads/cities-xxl-the-only-one-question-multicore.2020/
    Jan 26, 2015 · The problem comes when Cities XXL is sold at full retail price when it's actually even more like the original game than Tropico 4 was to 3. Fix the core issue, fix the ugly interface, give us more camera movements and more builing variety and opportunities (fast lane streets with no traffic lights, European-style packed architecture for low, middle and high density, more parks and plazas ...

Cities XL MultiCore Fix - YouTube

    https://www.youtube.com/watch?v=I-MNmnPVzmk
    Mar 25, 2013 · I don't know if this is technically a fix or not.. But it seems to work with my CPU(AMD) which makes it run on multiple threads efficiently. When I first started playing this game, I was having ...



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