Cocos2d Support All Orientations

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cocos2d-x What is the best way to use device orientation ...

    https://stackoverflow.com/questions/18112222/cocos2d-x-what-is-the-best-way-to-use-device-orientation-portrait-and-landscape
    Aug 07, 2013 · cocos2d-x What is the best way to use device orientation portrait and landscape. Ask Question 2. I scanned the forum and also in the test examples with no strict answer to the question how can i support game portrait and landscape device orientation. on iOS first is there any kind of example or source or something i can see and learn thanks ...

Cocos2D needs to support all ...

    https://github.com/cocos2d/cocos2d-objc/issues/891
    Cocos2D needs to support all 'supportedInterfaceOrientations' options #891. Open Ben-G opened this issue Jul 17, 2014 · 6 comments Open Cocos2D needs to support all ... If games want to restrict the supported device orientation to only one orientation (e.g. LandscapeLeft) the Cocos2D source code needs to be modified ...

Bug #2883: Add Orientation Change Support in 3 ... - cocos2d-x

    https://cocos2d-x.org/issues/2883
    It is easy to add support for orientation change in cocos2dx if we add the following code: **For IOS** In AppController.mm, in didFinishLaunchingWi...

support orientation change in android by ondesly · Pull ...

    https://github.com/cocos2d/cocos2d-x/pull/3917
    Actual orientation change support in samples can be added later. Similarly, iOS support can be made as part of a separate pull request. It doesn't has to be all done together (wont break the build and these changes will only help when that is added). It will be a big step forward if just this pull request got merged.

support orientation change in android by ondesly · Pull ...

    https://github.com/cocos2d/cocos2d-x/pull/3880
    support orientation change in android #3880. ondesly wants to merge 1 commit into cocos2d: ... suppose pull request 2. After 2 is merged, you can synchronize cocos2d-x latest code, then use the method added in pull request 2. This comment has been minimized. ... This pull request can be improved to support more android devices and iOS also. ...

Added support for Universal App device orientation change ...

    https://github.com/cocos2d/cocos2d-x/pull/10081
    This pull request updates the device orientation when orientation changes (Windows Phone 8.1 and Windows Store 8.1 apps). ... Added support for Universal App device orientation change #10081. Merged minggo merged 1 commit into cocos2d: ... cocos-travis-mac added a commit to cocos-travis-mac/cocos2d-x that referenced this pull request Jan 20 ...

Online Orientation Support Desk - California Department of ...

    http://www.cdss.ca.gov/inforesources/community-care-licensing/orientations/support
    Online Orientation Support Desk. Due to scheduled office closures during the holidays, you may experience some minor delays in the Help Desk responses. Welcome to the online orientation support desk information page. Please read all the information prior to emailing our help desk. NOTE: All communication support is through email for tracking ...

AdMob with Lua - SDKBOX

    http://docs.sdkbox.com/en/plugins/admob/v3-lua/
    You have to turn off Bitcode support. If you don't, cocos2d-x will fail to build. Set your game requires full screen If your game doesn't support all screen orientations, you …

Cocos2d-x Tutorial - Orientation Change For Windows Phone ...

    https://www.youtube.com/watch?v=qLixdA2WKxI
    Jun 04, 2014 · Cocos2d-x Tutorial - Orientation Change For Windows Phone Email us at [email protected] Our games made using Cocos2d-x-----Super Jet Bunny

UnityAds with C++ - SDKBOX

    https://docs.sdkbox.com/en/plugins/unityads/v3-cpp/
    You have to turn off Bitcode support. If you don't, cocos2d-x will fail to build. Set your game requires full screen If your game doesn't support all screen orientations, you …



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