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https://haxe.org/blog/unicode/
Further unicode work. We're currently still ironing out some things, but there will be a solid first iteration of Unicode support in Haxe 4. Beyond that, we have plans to provide more API to convert between various formats. There is already an open pull request which we will look into for Haxe 4.1.
https://softwareengineering.stackexchange.com/questions/315683/cross-platform-unicode-support-for-python-command-line-tool
Looking mainly for people who have attempted at implementing cross platform command line tools with unicode support. My goal with this question is to determine whether I can implement unicode support with little to moderate effort which works for the vast majority of our users.
https://stackoverflow.com/questions/4501621/utf8-support-on-cross-platform-c-application
I am developing a cross platform C (C89 standard) application which has to deal with UTF8 text. ... UTF8 support on cross platform C application. Ask Question Asked 8 years, 11 months ago. ... @Appu: depends what the platforms are that you want to support, and whether you need to support all of Unicode or just the BMP, but probably not.
https://stackoverflow.com/questions/9973930/cross-platform-c-use-the-native-string-encoding-or-standardise-across-platfor
Use cross platform library that provides strings support (Qt, ICU, for example) Use bare pointers (I consider std::string a "bare pointer" too) If working with strings is a significant part of your application, choosing a nice library for strings is a good move. For example Qt has a very solid set of classes that covers 99% of common tasks.
http://hdf-forum.184993.n3.nabble.com/Cross-platform-Unicode-filename-support-td4028996.html
Jul 05, 2016 · Re: Cross-platform Unicode filename support? Hi Elvis, We'd love to do the Unicode work but it hasn't moved to the head of the queue yet with all the new features that were introduced in 1.10 and that are coming in the future.
https://wxmedit.github.io/
wxMEdit. wxMEdit is a cross-platform Text/Hex Editor written in C++ & wxWidgets. wxMEdit is an improved version of MadEdit which has been discontinued. wxMEdit can edit files in Text/Column/Hex modes, and supports many useful functions, e.g. Bookmark, SyntaxHighlightings, Encodings, WordWrap, WordCount and Updates checking.
https://en.wikipedia.org/wiki/List_of_video_games_that_support_cross-platform_play
Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join together regardless of the platform they own. Since the Dreamcast and PlayStation 2, there have been online video games that support cross-play.Listed here is an incomplete list (which misses some mobile games and Xbox One backwards compatible games) of ...
https://www.adobe.com/products/type/opentype.html
The bitmap, outline, and metric data are combined into a single, cross-platform file in an OpenType font, simplifying font management. Better language support Based on Unicode, an international multi-byte character encoding that covers virtually all of the world's languages, OpenType fonts can make multilingual typography easier by including multiple language character sets in one font.
http://userguide.icu-project.org/icufaq
ICU is a cross-platform Unicode based globalization library. It includes support for locale-sensitive string comparison, date/time/number/currency/message formatting, text boundary detection, character set conversion and so on.
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