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https://eu4.paradoxwikis.com/Force_limit
A force limit is a soft limit on how many ships or regiments a country can possess. It can be exceeded at a monetary price. If a country goes past its force limit, the maintenance cost per unit will increase by twice as many percent as they are above the force limit, eventually making further expansion of the army or navy prohibitively expensive.
https://steamcommunity.com/app/236850/discussions/0/864976115575766689/
Aug 18, 2013 · How to increase force limits except for building the special military buildings, which increase force limits by 2. ... Europa Universalis IV. ... because naval force limits are calculated on the tax base of your coastal provinces. You could also become HRE and get .5 force limit for each state in the emprie. #3. Nelson05
https://eu2.paradoxwikis.com/Land_maintenance
The naval support limit is the maximum number of ships that a country can have without incurring dramatically increased maintenance costs. The limit may be exceeded, but at a dramatic surcharge to the monthly maintenance cost. You can see the naval support limit on the naval military information screen; it's the number labelled "Supportable ...
https://eu2.paradoxwikis.com/Manufactories
From Europa Universalis 2 Wiki. ... Naval equipment manufactories. Naval equipment manufactories get the production bonus if built in a fish or naval goods province. They also increase a country's naval support limit, and generate direct investment into naval technology.
https://steamcommunity.com/app/236850/discussions/0/622954302101512498/
Jan 14, 2015 · Europa Universalis IV. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... -How many light ships of self and enemy compared to force limit (is a good way to judge naval tradition) Most likely, as others have said, you were out classed. Technology does not mean outclassed.
https://eu3.paradoxwikis.com/Technology_groups
Technology groups ("tech groups") are groupings of countries according to the research speed of a country. They were created in the game to loosely model historical technology levels for the time period of the game. This grouping is also done in such a way that if one country gets far ahead of the others in the same group, the stragglers will receive compensation, known as the neighbour bonus ...
https://gamefaqs.gamespot.com/boards/679874-europa-universalis-iv/68294790
For Europa Universalis IV on the PC, a GameFAQs message board topic titled "How do i raise my naval force limit?".
https://en.wikipedia.org/wiki/Europa_Universalis%3A_III
Europa Universalis III is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive.The game was released for Microsoft Windows in January 2007, and was later ported to OS X by Virtual Programming in November 2007.. The player controls a nation and handles matters concerning war, diplomacy, trade, and economy.Developer(s): Paradox Development Studio
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