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https://www.khronos.org/opengl/wiki/Framebuffer_Object_Extension_Examples
These days, it is best to use GL_EXT_framebuffer_object. This extension is much easier to use compared to p-buffer and best of all, it is cross platform. This example creates a RenderBuffer using 2 calls to glRenderbufferStorageEXT. The first call is for creating a color buffer and the second is used to create a depth buffer.
https://community.khronos.org/t/gl-ext-framebuffer-object-support/41322
Mar 17, 2019 · I’m doing some OpenGL programming and looking for support for GL_EXT_framebuffer_object. One (of several) test machines I have contains a GeForce 440MX PCI video card with Windows 2000. I thought GL_EXT_framebuffer_object was supposed to be available with the latest drivers. I’ve tried both the 78.01 and 81.84 beta drivers on this system, using driver cleaner …
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/5472/support-for-glextframebufferobject-/
Oct 11, 2005 · I thought GL_EXT_framebuffer_object was supposed to be available with the latest drivers. I've tried both the 78.01 and 81.84 beta drivers on this system, using driver cleaner before each install. Each time, the GLView program from the book "OpenGL SuperBible" doesn't show GL_EXT_framebuffer_object in the list.
https://people.freedesktop.org/~marcheu/extensions/EXT/framebuffer_object.html
EXT_framebuffer_object, on the other hand, is both simpler to use and more efficient than ARB_render_texture. The EXT_framebuffer_object API is contained wholly within the GL API and has no (non-portable) window-system components. Under EXT_framebuffer_object, it is not necessary to …
https://github.com/MonoGame/MonoGame/pull/1944/files
This patch adds support for the EXT versions of the OpenGL framebuffer object (FBO) methods. The EXT versions will only be used if the ARB versions are not supported. It will also check for FBO support and throw an exception if it's not supported. This should address issues reported in issue #998 and also issue #811. I tested this under Windows 7 on my laptop (which only has the EXT FBO ...
https://community.khronos.org/t/framebuffer-object-proper-support/57934
Mar 17, 2019 · Currently, the ARB_FrameBuffer_Object does not enforce the hw vendors to support mixed formats. ATI Radeon 4850, for example, does not support a FBO with both 16-bit float and 8-bit texture attachments. Without this unified approach, we are no better off with ARB_FBO than the older EXT_FBO since we still have a convoluted and fragmented code pa...
https://stackoverflow.com/questions/23909591/opengl-pyopengl-framebuffer-object-not-working-glgenframebuffers-missing
See Issue (8) here "Unlike most ARB extensions, this is a strict subset of functionality already approved in OpenGL 3.0. This extension exists only to support that functionality on older hardware that cannot implement a full OpenGL 3.0 driver." GL_ARB_framebuffer_object does not do what you think it does, a GL 3.0 implementation already guarantees this functionality and the FBO extension does ...
https://steamcommunity.com/app/252410/discussions/1/666828126839600993/
Dec 07, 2013 · Open GL Framebuffer Object support is missing ... Thank you very much for that EXT_framebuffer_object fallback Now I can play and all is running fine!A very good game so far I am enjoying it a lot! #4 < > Showing 1-4 of 4 comments . Per page: 15 30 50.
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