Kaillera Support

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Kaillera - Main

    http://www.kaillera.com/
    Kaillera enables emulators to play on the Internet. With Kaillera you can enjoy playing video games with others from all over the world. it consists of a client and a server. The client is usually embedded into your favorite emulator and the server is a stand-alone application that needs to be run on a machine directly wired to the Internet.

Kaillera Support · Issue #569 · project64/project64 · GitHub

    https://github.com/project64/project64/issues/569
    Aug 20, 2015 · Yes - Kaillera is an open-source protocol with a few publicly available implementations including mame32k. Even "Ownaclient" is somewhere out there - which is an old kailleraclient.dll that I updated a few years ago. In this protocol, it is the emulator's job to import one of several functions from a DLL and invoke them when appropriate.

Kaillera - Free download and software reviews - CNET ...

    https://download.cnet.com/Kaillera/3000-7513_4-14295.html
    Kaillera features: - Small, fast and efficient C++ code. - UDP use for better latency. - Intelligent networking cache code. - Multi-platform support. - Low to no lag for players with good ping.Subcategory: Driving Games

Downloads - Emulation Realm

    https://emulationrealm.net/downloads/file/3168-mame32k
    MAME32k is a version of MAME32 (now known as MAMEUI32 / MAMEUI64) with Kaillera Client support. The Kaillera Client enables one to play MAME with others over the internet. This is an updated version of MAME32k v0.67 that incorporates changes from more recent …

Netplay - Emulation General

    https://emulation.miraheze.org/wiki/Netplay
    A very old NES emulator. Has a very nice interface but the documentation doesn't indicate what ports it uses, so you're limited to using a VPN like Hamachi. The author did away with netplay in more recent versions. Jnes . Still shows signs of being updated, but it absolutely HATES anything other than stock Kaillera.

Jnes Using & Configuration - Emulation64

    http://emutastic.emulation64.com/jnes/using.htm
    Kaillera Support - Netplay . Kaillera support currently is implemented, but it's probably not perfect due to the nature of networked gaming and emulation, things are bound to come up if you are not careful. The only trick to using it so far is exiting a game

The NESten Homepage

    https://tnse.zophar.net/NESten.htm
    kaillera is implemented and working... Some minor changes is needed from the kaillera author to ensure that users of NESten avoid some of the problems I am having right now... (NESten doesn't work the same way as MAME) Synchronization seems to be perfect, and I must admit that the kaillera …

What is the current standard for SNES netplay? - emulation

    https://www.reddit.com/r/emulation/comments/4c867k/what_is_the_current_standard_for_snes_netplay/
    What is the current standard for SNES netplay? Just as the title asks. In doing research in trying to find the current standard for SNES netplay, people still refer to ZSNES 1.42.

Snes9k Homepage - Free

    http://goebish.free.fr/snes9k/
    Snes9k is Snes9x with Kaillera client support. This is still work in progress. Your help at finding bugs is really appreciated. Some games suffer from desynchs (eg: UMK 3 ...), those games have the same problem with original snes9x netplay system anyway.



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