S3tc Texture Support

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TF2-S3TC Texture Support :: Steam for Linux General ...

    http://steamcommunity.com/app/221410/discussions/0/864959336401282074/
    Feb 08, 2013 · TF2-S3TC Texture Support So when ever I launch TF2, I get this error, so obviously, it won't launch. "Required OpenGL extension "GL_EXT_texture_compression_s3tc" is not supported.

S3 Texture Compression - Wikipedia

    https://en.wikipedia.org/wiki/S3_Texture_Compression
    S3 Texture Compression (S3TC) (sometimes also called DXTn or DXTC) is a group of related lossy texture compression algorithms originally developed by Iourcha et al. of S3 Graphics, Ltd. for use in their Savage 3D computer graphics accelerator.The method of compression is strikingly similar to the previously published Color Cell Compression, which is in turn an adaptation of Block Truncation ...

Re-release for all UT S3TC textures - UT99.org Unreal ...

    https://ut99.org/viewtopic.php?t=2697
    May 20, 2010 · Some stuff is just over amazing, like the player ship package. I really like many of the textures. But since I map primary for UT, instead to map for it, I have not installed the packages there. But everytime if possible I try to include s3tc support for my maps texture packages if I "make" new textures.

WEBGL_compressed_texture_s3tc - Web APIs MDN

    https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_s3tc
    The WEBGL_compressed_texture_s3tc extension is part of the WebGL API and exposes four S3TC compressed texture formats.. Compressed textures reduce the amount of memory needed to store a texture on the GPU, allowing for higher resolution textures or more of the same resolution textures.

DXTn texture support, no “Enable S3TC…” option

    https://asjyutyk.blogspot.com/2019/04/dxtn-texture-support-no-enable-s3tc.html
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Portal 2 can not start on linux out of the box ... - GitHub

    https://github.com/ValveSoftware/portal2/issues/227
    Jul 18, 2014 · As for S3TC not being enabled, it seems to be related to Intel video drivers on x64 arch, otherwise, if you have GL compiled with texture compression, it should be enabled automatically - you can see that from other people's success. You don't list your hardware - …

Texture Download Center

    https://www.uttexture.com/UT/Website/Downloads/Textures/Textures.htm
    D3D8 with S3TC support D3D9 with S3TC support OpenGL with S3TC support: Videocard: 512Mb 1024 Mb 2048 Mb 4096 Mb 256 Mb SLI 512 Mb SLI 2048 Mb SLI 4096 Mb SLI Or higher: Limitations: Do Never use for Mapping, Editing and Servers !

Texture Download Center - Unreal Texture

    http://www.unrealtexture.com/Unreal/Website/Downloads/Textures/Textures.htm
    D3D8 with S3TC support D3D9 with S3TC support OpenGL with S3TC support: Videocard: 512Mb 1024 Mb 2048 Mb 4096 Mb Or higher 256 Mb SLI 512 Mb SLI 2048 Mb SLI 4096 Mb SLI Or higher. Limitations: Do Never use for Mapping, Editing and Servers !



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