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https://software.intel.com/en-us/articles/optimizing-the-rendering-pipeline-of-animated-models-using-the-intel-streaming-simd-extensions/
Jun 19, 2009 · The following articles describe the individual routines used in the rendering pipeline and how they are optimized using the Intel Streaming SIMD Extensions. Most of today's computer games render animated polygonal models with real-time lighting and shadows. The computer games DOOM* III (August 2004) and Quake* 4 (October 2005) are no exception.
https://software.intel.com/en-us/articles/use-the-intel-spmd-program-compiler-for-cpu-vectorization-in-games?elqTrackId=c4e35b9e3db94575bf525e55f71c211d&elqTrack=true
Aug 17, 2017 · It also becomes trivial to support multiple instruction sets to provide the best performance for the CPU that the code is running on, rather than the lowest common denominator, such as Intel SSE4. This article does not aim to teach the reader how to write Intel SPMD Program Compiler kernels; it simply demonstrates how to plug Intel SPMD Program ...
http://www.esreality.com/post/912870/anyone-care-to-post-the-default-config/
CPU does not support the Intel Streaming SIMD Extensions (SSE) Thing is, I don't own an Intel Chipset, I own a AMD XP 2200. I feel like this problem is due to an invalid "sys_cpustring" entry in …
https://en.wikipedia.org/wiki/Quake_4_engine
Because this is CPU intensive, id did some work optimising this by using Intel's Streaming SIMD Extensions (SSE). MegaTexture rendering technology. The original version of the id Tech 4 engine was designed for somewhat dark environments so it was criticized for its perceived inability to handle extremely large daytime outdoor areas.Developer(s): id Software
https://ark.intel.com/content/www/us/en/ark/products/189126/intel-core-i9-9980xe-extreme-edition-processor-24-75m-cache-up-to-4-50-ghz.html
Intel® Core™ i9-9980XE Extreme Edition Processor (24.75M Cache, up to 4.50 GHz) quick reference guide including specifications, features, pricing, compatibility, design documentation, ordering codes, spec codes and more.
https://www.digit.in/features/apps/optimizing-the-rendering-pipeline-of-animated-models-using-the-intel-streaming-simd-extensions-27665.html
Oct 23, 2015 · New instructions like floating point to integer conversion with truncation, instructions for thread synchronization and the Streaming SIMD Extensions 3 (SSE3). The Intel® Pentium® 4 …
https://www.slideshare.net/psteinb/threading-game-engines-quake-4-enemy-territory-quake-wars
Feb 21, 2006 · Threading Game Engines: QUAKE 4 & Enemy Territory QUAKE Wars 1. Threading Game Engines - QUAKE 4 & Enemy Territory QUAKE Wars Anu Kalra - Intel Corporation Jan Paul van Waveren - id Software Feb 21, 2006 2.
https://www.researchgate.net/publication/2563561_Using_Intel_Streaming_SIMD_Extensions_for_3D_Geometry_Processing
Using Intel Streaming SIMD Extensions for 3D Geometry Processing ... Using Intel Streaming SIMD extensions for 3D geometry processing. ... we evaluate the performance impact of using the Intel ...
https://ark.intel.com/content/www/us/en/ark/products/134896/intel-core-i5-9600k-processor-9m-cache-up-to-4-60-ghz.html
Intel® Core™ i5-9600K Processor (9M Cache, up to 4.60 GHz) quick reference guide including specifications, features, pricing, compatibility, design documentation, ordering codes, spec …
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